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February 27, 2008

X3100 problem fixed!

I need to clean up some code and then I’ll make a release later on tonight (and check in my changes, sorry it’s been so long). It turned out to be a blatant bug in the fragment shader runtime or assembler, which I have worked around. More details later.

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X3100 problem fixed! is a premium feature and requires a Plex Pass subscription.

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